
Check out new Common Sense Selections for games.10 tips for getting kids hooked on books.Common Sense Selections for family entertainment.Orange/green stat players usually show some attempt to actually play the game and while their poor decisions in battle can lead to frustration, stat shaming them is not going to inspire their interest in learning to play better. Honestly i think if someone still has complete red stats after 1000 games they should be permanently restricted to coop mode When somebody has such low average damage that just by sailing their tirpitz in the general direction of the enemy would allow the secondaries to get more damage, well that person is either a bot or a troll. To actually achieve RED stats i think reveals that person to be a troll who is deliberately sabotaging games, you know, that kinda guy who looks at the MM then sails off to corner of map raging away in chat for 10 minutes. In my experience, orange/green players are by far the majority who play the game. It is interesting how there is only RED stats. Never get caught far from allied ships without your smoke screen if these things are buzzing around in the skies!Īs for whether or not you should play CVs, the devs need us to, if they dont have a big enough sample size of stats to see what is broken and what is working nicely. USN Dive Bombers are the true DD nightmare, capable of dev striking, usually crippling the dd for 1/2 or more per drop. Noticed alot of people in this thread are suggesting rockets are the DD slayer, since the nerf quite some time ago, this really is not the case anymore.ĭDs have multiple ways to reduce the effectiveness of rocket planes now they take so long to aim, but i guess many people still think 20km shimakaze torps are the bane of BBs everywhere because WASD is too hard They are implementing a "fix" for this soon, delaying the initial takeoff by some time to allow DDs to actually get near the cap before the sky starts falling. as you might expect the enemy team completely folded after that since they couldnt cap and we could.


In Midway a while back i managed to detonate a Grozovoi within about 45s of game start, he went full speed boost and left AA on at start.
